Caught in the Wake
Seth Boyer Seth Boyer

Caught in the Wake

The crew of the Necrona make their return voyage to Ghost Town, where feelings are processed and plans are best-laid. Keep on eye on the horizon, because we’re just getting started.

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Man Overboard
Seth Boyer Seth Boyer

Man Overboard

Prepare yourself for deadly confrontations and shocking revelations as the Skulltenders’ quest for the Nevermind reaches its mind-blowing conclusion.

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Dead Man’s Chest
Seth Boyer Seth Boyer

Dead Man’s Chest

The hunt for the Nevermind intensifies, and Ventura fans are eating good. Nothing’s louder than silence. Helpful NPCs ahoy! Say it with your chest.

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Marooned
Seth Boyer Seth Boyer

Marooned

A dramatic landing is only the first trial that Skulltenders face as they begin their voyage across the Wondersea. Ventura de Veilgard’s vessel: very versatile. The welcome wagon makes himself heard. Don’t touch the spires.

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Up the River
Seth Boyer Seth Boyer

Up the River

The Skulltenders return for a new season, boarding the Necrona for a mindbending paddleboat journey up the River alongside beloved explorer Venture de Veilgard.

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Skulltalkers: Season I
Seth Boyer Seth Boyer

Skulltalkers: Season I

Join us, DM and cast, as we answer questions from our listeners and discuss the entire “New in Town” season! We’ll be back with the first episode of Season II, The Wondersea, on March 6th!

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Happy Hour
Seth Boyer Seth Boyer

Happy Hour

The Mayor and the Skulltenders trade questions and answers in a lore-drenched season finale. Secrets, revealed! Drinks, ordered! Hurt... comforted?

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Graveyard Shift
Seth Boyer Seth Boyer

Graveyard Shift

An unsettling event in Ghost Town has the still-raw Skulltenders scrambling off to Puzzlefield Gardens Cemetery. Can you dig it?

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Strung Up
Seth Boyer Seth Boyer

Strung Up

At the Mayor’s request, the Skulltenders investigate a delicate situation at Spallanzani Amusements. Not for the faint of heart.

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High Noon: Part II
Seth Boyer Seth Boyer

High Noon: Part II

It’s a second-round hoedown against a rotten renegade in the dusty streets of Scrubfuck. But first... hey! Don’t fall asleep while I’m talking to you!

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High Noon
Seth Boyer Seth Boyer

High Noon

When a friend in need calls the Skulltenders, our heroes saddle up for a rootin’, tootin’, weird-west adventure in the town of Scrubfuck. Draw, ye varmint!

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Heads Will Roll
Seth Boyer Seth Boyer

Heads Will Roll

A headless ghost in the River sends the Skulltenders on a bumpy ride to Laserback Labs.

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Edge of Dawn
Seth Boyer Seth Boyer

Edge of Dawn

The Skulltenders dig through the past and learn a little about the future. Visk takes a wrong turn, Doodoo takes a big sip, and Felicity takes what she can get. Spoiler warning.

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The Midnite Special: Part II
Seth Boyer Seth Boyer

The Midnite Special: Part II

Lucky you! It’s a two-parter! Things are heating up for the Skulltenders, but can they get out of the kitchen? Their fate is in YOUR hands, because nothing happens unless you hit play.

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The Midnite Special
Seth Boyer Seth Boyer

The Midnite Special

On a day pass from the afterlife, two re-embodied ghosts and their uptight chaperone search for lost souls aboard a mysterious train.

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Trailer
Seth Boyer Seth Boyer

Trailer

Restless dead in the land of the living? Send in the Skulltenders. Your new favorite comedy/horror D&D podcast starts October 25th.

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